We capture, process, and transform physical spaces into high-fidelity digital replicas for design, preservation, and immersive experiences.
Foundations (3)
Custom-built 40-camera photogrammetry scanner designed for film, gaming, and VFX productions. Dual-mode system for crowd simulation and facial capture on set.
show more →Professional photogrammetry software native to Apple Silicon, powered by Apple's Object Capture API, delivering high-quality 3D reconstruction from photographs.
show more →Professional scanning facility equipped with Faro Orbis mobile scanner and custom photogrammetry rigs for creating environments and props for games, VFX, and cultural heritage.
show more →Projects (2)
Large-scale 3D data acquisition combining Spider scanner for props, Digidouble for crowd digitization, and rapid FACS facial capture for main actors—delivering production-ready scan data.
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