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From events and exhibitions to permanent museum setups, Surface turns digital experiences into tangible, spatial environments designed for real-world engagement. We design and build interactive installations that combine computer vision, gesture recognition, holographic displays, and custom-fabricated hardware — deployable at trade shows, retail spaces, cultural institutions, and public events.

Project Showcase: C&C Milano Tactile Atelier

Client: C&C Milano
Year: 2026
Category: project
C&C Milano — The Tactile Atelier at Milan Design Week

For Milan Design Week 2026 we curated "The Tactile Atelier" for C&C Milano inside SuperNova at Superstudio Più — the Via Brera 7 apartment rebuilt as a photorealistic 3D LED wall, an interactive virtual book, and an NFC table that lets visitors transform the room's surfaces in real time by placing cubes wrapped in the atelier's fabrics.

Tags: Milan Design Week / Phygital Installation / LED Wall / NFC Interaction
Tech: virtual-book-interactive / nfc-material-table / custom-fabrication-lab

Capabilities (6)

Body Control - Gesture-based Control System
SRFC-CAP-01

Body Control - Gesture-based Control System

Body tracking and gesture recognition system based on computer vision to create touchless interactive experiences on installations, web, and Unity applications.

Custom Fabrication Lab
SRFC-CAP-02

Custom Fabrication Lab

In-house fabrication lab with 3D printers, electronics workstation for custom sensors, wood and aluminum cutting, painting, and photogrammetry camera rigs. From prototype to finished installation, everything is built and tested under one roof.

DigiDouble.share - Human 3D Scanner for Events
SRFC-CAP-03

DigiDouble.share - Human 3D Scanner for Events

Interactive event installation that scans visitors in 60 seconds and delivers personalized 3D avatars through the DD.Share digital platform with customizable branding.

NFC Material Table — Phygital Configurator
SRFC-CAP-04

NFC Material Table — Phygital Configurator

An interactive table that recognizes physical objects via NFC and translates them into actions inside a 3D scene — built for product configurators, material storytelling, and brand installations where touch should drive the visualization.

Phygimap - Physical and Digital Interactive Map
SRFC-CAP-05

Phygimap - Physical and Digital Interactive Map

Seamless fusion of physical map and tactile controls with synchronized digital projection creating intuitive spatial interfaces for exploration and storytelling.

Virtual Book — Interactive Editorial for Brands
SRFC-CAP-06

Virtual Book — Interactive Editorial for Brands

A touch-based interactive digital book designed as a real publication — telling a brand, a collection, a manufacturing process, or an archive with the typographic care and narrative pacing of a printed book, plus the depth only digital can give.

Recent Projects: Archive (4)

Ennio Pirolo

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